Graduate School of Information Science and Arts

Transmitting new digital contents to a "ubiquitous network society"

The Graduate School of Information Science and Arts carries out practical research activities that revolve around the Joint Institute for Advanced Multimedia Studies (JIAMS), a central location for industry-university-government cooperation. The three divisions offered by the Graduate School of Information Science and Arts are the Division of Digital Art and Animation, the Division of Digital Games, and the Division of Computer Science. Through these three divisions, students of this graduate school will be able to further deepen the abilities they possess which are demanded during an era that asks "how can we fully utilize information?" in every imaginable situation.

Study Points

  • 01

    The Graduate School of Information Science and Arts implements on-the-job training (OJT), a unique study method, centered at the Joint Institute for Advanced Multimedia Studies (JIAMS).

  • 02

    A large number of the professors are creators and technicians who are actually participating on the front lines of their fields.

  • 03

    Send your productions out into society to test your abilities.

Divisions

Division of Digital Art and Animation

There are two main research fields in the Division of Digital Art and Animation: the art branch, where video and animation features are produced, and the information branch, where communication is realized through digital contents. Students can combine these elements based on their interests and conduct broad research on areas that span the art and information fields including digital art, image culture, information systems, media communication, and information education. In this way, they will gain the ability to be active in a broad range of fields.

Division of Digital Games

The Division of Digital Games was established in the 2005 school year in order to address needs being voiced on all fronts with respect to amusement during these contemporary times. There are two main areas of research in this division – information and art. The information area of research offers a "Fundamentals of Games" field that handles engineering informatics-related theory and hardware. The art area of research offers a "Game Design" field that handles art and design-related elements. There is also a "Game System" field that spans both the information technology and art fields.

Division of Computer Science

This division raises technicians who are able to assist society in the area of computer science. Students not only gain an understanding of computer science, but also aim to master the ability of providing new value to society by thinking about the essence of their field. In order to support this, this division offers its students with composite learning in the three fields of informatics (which deals with information theory), computer systems (the applied field of informatics), and media systems.

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Neyagawa Campus・
Campus in front of the station

  • Faculty of Engineering
  • Faculty of Information
    and Communication Engineering
  • Faculty of Financial Economy
Neyagawa Campus
18-8 Hatsucho, Neyagawa-shi,
Osaka 572-8530
Campus in front of the station
12-16 Hayakocho, Neyagawa-shi,
Osaka 572-0837

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Shijonawate Campus

  • Faculty of Biomedical Engineering
  • Faculty of Information Science and Arts

1130-70 Kiyotaki, Shijonawate-shi,
Osaka 575-0063

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Japan Institution for Higher Education Evaluation